Projet Oxford

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https://www.microsoft.com/cognitive-services/en-us/face-api   Face Detection Detect one or more human faces in an image and get back face rectangles for where in the image the faces are, along with face attributes which contain machine learning-based predictions of facial features. After detecting faces, you can take the face rectangle and pass it to the Emotion API to […]

List of Open-Source Hololens code in C++/C#/DirectX

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https://forums.hololens.com/discussion/2578/list-of-open-source-hololens-code-in-c-c-directx   github.com/Microsoft HoloToolkit https://github.com/Microsoft/HoloToolkit Holographic Academy https://github.com/Microsoft/HolographicAcademy FaceTracking https://github.com/Microsoft/Windows-universal-samples/tree/master/Samples/HolographicFaceTracking MixedRealityCapture https://github.com/Microsoft/Windows-universal-samples/tree/master/Samples/HolographicMixedRealityCapture SpatialMapping https://github.com/Microsoft/Windows-universal-samples/tree/master/Samples/HolographicSpatialMapping TagAlong https://github.com/Microsoft/Windows-universal-samples/tree/master/Samples/HolographicTagAlong Other HoliMoli (Molecular Hologram Viewer) https://github.com/arminms/HoliMoli HololensDXTutorials https://github.com/dngoins/HololensDXTutorials Hololens-OBJRenderer https://github.com/jmher019/Hololens-OBJRenderer Holo-bone-viz https://github.com/davrempe/holo-bone-viz HolographicJS (Chakra+Angle) https://github.com/lwansbrough/HolographicJS   NesVoxel, the NES emulator https://github.com/and0p/NesVoxel New addition from MS: Holographic Depth-Based Image Stabilization. And an old-new addition: Mesh Processing Library « published at ACM […]

Optimisation Hololens

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https://developer.microsoft.com/en-us/windows/holographic/performance_recommendations_for_unity   Performance recommendations for Unity For the most part, the general performance recommendations apply to Unity as well, however there are a few Unity specific things you can do as well. Contents 1 Unity engine options for power and performance 1.1 Use the fastest quality settings 1.2 Enable player options to maximize performance 1.3 […]